The Terran second fleet along with remnants of the Torian, Arcean and Altarian fleet created enough chaos that prevented nearly discovered worlds, such as the Krynn and the Iridium Corporation to grow unmolested. Their allies, the synthetic beings known as the Yor, remained largely in the background during this time. The Terran first fleet, after having utilized the planetary shield to protect Earth, then disappeared into the same pocket universe that the Dread Lords had originally escaped from.įor ten long years, the Drengin had their way and quickly established a brutal new order. Designed to imprison the target planet, it also prevented outside forces - such as the Drengin III and V fleets - from invading. Even the rising Altarian Republic was brought low and forced to sign an armistice and took on a role known as the Altarian Resistance.Įarth was left untouched thanks to a Precursor technology that placed an energy shield around the planet. The home world of the Torian Confederation was occupied with great cruelty. The once mighty Arcean Empire, that had long kept the Drengin Empire in check, was utterly defeated and their world left in ruin. We’ll continue to update this as we get more information.īy the year 2232, the malevolent Drengin Empire reigned supreme over this area of space. In the case of what you see here, many of these are ideas that came from the community late in development (too late to get into 1.0) but we think are great ideas and want to see added to the game.
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